# Aqua-lug 2016: Rules

The Aqua-lug project requires student teams to build a device that can move a bottle of water along a tile floor. The particular bottle that will be used is the Selections 4L Distilled Water which can be purchased at Food Basics.

Teams will be given 5 minutes to perform three attempts at moving the bottle between two parallel lines spaced 10 feet apart.

## Construction

Each device must be constructed according to the following rules:

1. The device must be self-supporting. No human intervention can be used to hold or stabilize the device during operation. Adhesives may not be used to affix any part of the device to the floor.
2. The maximum size for the device or its parts is 54cm by 42cm, which represents the limits of the scale that will be used for weighing. Teams may arrange parts on the scale as needed to they fit within these limits
3. The following power sources are not permissible: compressed gas canisters, chemicals, explosives. Electrical power is only permitted through the use of batteries; wall outlets or other sources of electricity are not allowed.
4. ALL valid parts must be sourced from Canadian suppliers and be accompanied by a link to a Canadian website which lists the price in Canadian dollars. For the purposes of this competition, a Canadian website must have a “.ca” domain (e.g, <http://www.lowes.ca>, <https://www.thesource.ca>). Presence of any non-standard parts will result in disqualification.
5. Items need not be purchased from the supplier listed; however, they must have a Canadian supplier as described above.

## Performance competition guidelines

All performance testing will proceed according to the following steps:

1. Prior to testing, each team will be required to bring a printed copy of their itemized cost analysis of all the parts used in their device. There will be a 5% penalty for failing to bring a physical copy of the analysis sheet.
2. Testing will take place in the hall outside of room F-228.
3. The device will be photographed and visually compared against the parts listed in the cost analysis. No changes may be made to the device after this point. There will be a 15% penalty for any repairs or additions made to the device.
4. The device and all its parts will be weighed. When placed on the scale, no part of the device may extend beyond the limits of the measuring tray (54cm by 42cm). Teams may arrange parts as needed to ensure compliance. There will be a 10% penalty for exceeding these limits.
5. The bottle will be positioned at one line. The bottle will be oriented with the short edge parallel to the start line. Teams will then be given 5 minutes to make three attempts at moving the bottle up to 10 feet. No part of the device may touch the floor or bottle before time has begun.
6. Team members may do whatever preparation is necessary during their five minutes but may not move, lift, or reposition the bottle in any way.
7. The device, or parts of the device, may interact with the bottle in any way that does not permanently alter or damage it in any way.
8. There are no limitations to where the device can be located on the floor. Only the distance travelled by the bottle will be considered for scoring.
9. The device may be activated in whatever way is most convenient. However, once it has been activated no team member may interact with the device, affect its functioning, or interact with the bottle. There will be a 10% penalty for every unauthorized interaction.
10. Time will be paused once (i) either the bottle has moved past the finish line or (ii) forward progress has stopped. The distance travelled perpendicular to the start line will be measured and recorded as shown below. The bottle will then be reset at the finish line. Timing will be resumed and teams will have to reconfigure their device to convey the bottle in the opposite direction. A maximum of three tests can be run in the 5 minutes allowed. The travel direction will be reversed with each test.
11. If time expires while a test is on-going, the approximate position will be marked and used as the basis for the distance measured.
12. The average distance from the three attempts will be used to evaluate the performance. Teams that perform fewer than three attempts receive zero on the remaining ones.
13. Teams are responsible for uploading an electronic version of the cost analysis sheet. There will be a 10% penalty for not submitting the document by the specified deadline.
14. Problems or issues not expressly covered by these rules may be treated or penalized at the discretion of the instructor.

## Cost calculation

The cost of the device is determined as follows:

1. Costs must be calculated using the list price on an official website, regardless of the actual purchase price.
2. Item costs and calculations should be reported rounded to the nearest penny (i.e., two decimal places).
3. All taxes should be excluded from calculations.
4. Where items are sold in packages of two or more, the item cost may be calculated as a fraction of the total. For example, 3⁄4” #10 wood screws are sold in packages of 75 for \$4.57. Therefore, the cost of three screws is:
$\text{cost}=\left(\frac{\text{3}}{\text{75}}\right)4.57=0.18$

after rounding to the nearest penny).

5. The cost of wood or other material may be scaled based on the number of useable parts that could be machined from a given raw piece of material. This is different that the area or volume of material used.
6. Costs of consumables such as tape or glue may also be prorated based on the length or mass of material used.
7. The costs of tools should NOT be included in the analysis.
8. Cost analyses not submitted according to these rules are subject to a 15% cost penalty.

## Scoring

Two rounds of testing are performed using two iterations of the design: a prototype round, and a final round. Scoring during the prototype round is relative, whereas the final round testing is an absolute scoring system determined based on the prototype results. In both rounds the total score is based on a weighting of 55% for average distance, 30% for cost, and 15% for weight.

During the prototype round, grades will be calculated using the following relative system:

$\text{distance grade}=50%\left(1+\frac{\text{[your avg. distance]}–\text{[shortest avg. distance]}}{\text{[longest avg. distance]}–\text{[shortest avg. distance]}}\right)$ $\text{cost grade}=50%\left(2–\frac{\text{[your cost]}–\text{[lowest cost]}}{\text{[highest cost]}–\text{[lowest cost]}}\right)$ $\text{weight grade}=50%\left(2–\frac{\text{[your weight]}–\text{[lowest weight]}}{\text{[highest weight]}–\text{[lowest weight]}}\right)$

Based on the results of the prototype testing, the following scoring system was determined for the final round:

$\text{distance grade}=100%\left(\frac{\text{[avg. distance]}}{\text{120 in}}\right)$ $\text{cost score}=50%\left(1–\text{erf}\left(\frac{\text{[your cost]-70}}{\sqrt{\text{2}{\left(\text{30}\right)}^{2}}}\right)\right)$ $\text{weight score}=50%\left(1–\text{erf}\left(\frac{\text{[your cost]-10 lb}}{\sqrt{\text{2}{\left(\text{3.5 lb}\right)}^{2}}}\right)\right)$